Here is more designs for extra characters in the mod. Male Raider/s. This is for the multiplayer mode, so you don't have to be the same character but with different colour themes.
Tuesday, 11 January 2011
Thursday, 6 January 2011
Monday, 27 December 2010
Saturday, 6 November 2010
Well, I've said that I'm designing some character for a game and here are a few examples of what I've been doing. The game is called 'Mist of Stagnation'. (check it out) It's a Modification game of Half Life 2, with a steampunk feel to it. It all looks very exciting. This first Image was to gauge the Directors reaction to what he briefed me, which was for 2 characters, a soldier type and a commander type. This is the first go at the soldier type which was rejected for his beefcake macho look.
Tuesday, 2 November 2010
Hi people. Sorry for the lack of posts the last two weeks, I've been busy with work in a London animation studio, as well as doing some concepts for a half life 2 Mod game which has an interesting design twist. I will post more about that when I know I can let artwork go public.This piece was loosely based on the films Mad Max. Just another quickie environment and vehicle.
Friday, 8 October 2010
Thursday, 7 October 2010
Tuesday, 5 October 2010

New Project. Underground tribe. The brief was about people living underground after some nuclear war. How they would look and act and survive.(Plus, there is no electricity).
Every one else is doing morlock style creatures, but I felt like leaning toward a more steampunk theme when I heard no electricity. I also figured that humans would live near lava to keep warm.
So here are a few Ideas that popped into my head. Still developing.
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