Thursday, 7 October 2010




Here is some steam for the steam Punk. I think the Layout is pretty much done now. The bottom image show the camera on sharp focus on everything and then the top one shows a focus pull to the mid ground. This is where the lady scientist is going to be. You can probably see her outline.

more work in Progress.
Still a work in progress. Bit slow at this one but its getting there. Should be done with the layout soon, then I can paint the lady scientist.

Tuesday, 5 October 2010

Going to bed now. Before I do here is where im up to. I'll finish it later today. Work in Progress.

Here is the layout with a clean line to it. The bottom one shows the same consistency while the to one show the outside background less sharp.
New post. Steampunk layout with my science lady. She is in a boiler room of sorts with generic steampunk stuff. Outside are great waterfalls of lava off of rock faces. A iron bridge with steam train rides over a river of lava.
A clean line version of the lady scientist from the steampunk tribe thing. I like it but have to make it more steam punky.
Every underground tribe needs a sexy lady scientist, otherwise society will fall apart!

New Project. Underground tribe. The brief was about people living underground after some nuclear war. How they would look and act and survive.(Plus, there is no electricity).
Every one else is doing morlock style creatures, but I felt like leaning toward a more steampunk theme when I heard no electricity. I also figured that humans would live near lava to keep warm.
So here are a few Ideas that popped into my head. Still developing.

Monday, 4 October 2010

The Final Image with a textured design rather than a background. That was fun. Last time I painted this it took me a couple of days and was rubbish. This only to a few hours.

Sunday, 3 October 2010

The final character color. Now to put in the background and light sources coming from above and reflecting in the water on the ground.
Basic Skin tones.
This is an older concept piece I have decided to redo because my original was done when I was learning photoshop. Also I saved it wrong and now the only version I have I awful quality, still, more practice. This concept was for a water based magic creature. This I the final linework.

Saturday, 2 October 2010



Work in Progress. Not to sure about it.
Here is an extended version of Space Station city. It includes a city, Highways, a mountain area as well as a lake district,dessert, beach and station display showing statistic of the day.
A little project i've set myself. I have based this task on a city in an orbiting space station. The space station has various elements to replicate earth environment. I will sketch up a larger version, however I am not normally a layout artist, so this is new ground for me. I will paint this section of the space station and see how it goes.

Thursday, 23 September 2010

And he it is, The Final Image of my Insect Based Armour Design. I went for a more tribal look rather than armored army man, and I think it came out quite well, I didn't do the background in colour because its a character design competition and I didn't want to distract from the main event. He is slaying a big worm looking bug in this picture.
Here is the final basic coloured version of my Insect Based Armour Design. Now to put him in a scene otherwise he's floating in mid air

Wednesday, 22 September 2010

Basic Skin Tones Painted, I'll move onto the Armour/costume now.

Clean line.
Final rough character pose/ design.

Tuesday, 21 September 2010

Just poses sketches. I really like the crouching one but that doesn't really show off the character design much, so it might be a mix between the original concept and the air punching one.

Figuring the lighting
I'm leaning toward this design. Many others are using insects like Rhino beetles and tough looking insects, but if Insects have been the dominant species on the planet surely man would be more like a tribe, hence a tribal look rather than Warhammer meets Power Rangers?.
Plus furry pants are cool. He-man rocked the furry pants and so can my character.
New Character Challenge From Concept Art, The last one was pretty successful, Got into a poll of 40 Paintings. don't no my final position yet so in the mean time...Insect-based armor design.
The First two are probably unreadable, but believe me, Its a guy standing next to a dead giant Grub on the edge of a jungle scene with a termite kingdom in the far distance.

Thursday, 16 September 2010



I think that should do it. Final version of Koschei The Immortal.

Character base colours complete. Now to add more detail.
Painting progression. Basic skin tones/textures and hair.

Wednesday, 15 September 2010


Here are the rough final design for Koschei. One is more cleaned up so as I know where to paint certain parts of clothing.
Trying to figure out how to pose him.
Closer to the final design, He has a skull mask instead of a skull for a head. I previously drew him as a thin old man thats skin was tight on his face to make him look more skull like, but I figured if he is an immortal, why would he be old looking? Trying a more Iggy Pop look now